Quick draw com download free8/21/2023 There are many wonderful anecdotes about the original Macintosh team collected and preserved by Andy Herzfeld at Here, with Andy’s permission, are condensed versions of a couple of interesting ones about Bill Atkinson: How long did it take?Ī reporter asked Steve Jobs, “How many man-years did it take to write Quick Draw?” Steve asked Bill, who said, “Well, I worked on it on and off for four years.” Steve then told the reporter, “Twenty-four man-years”. Even with those meager resources, MacPaint provided a level of performance and function that established a new standard for personal computers. It coexisted in only 128K of memory with QuickDraw and portions of the operating system, and ran on an 8 Mhz processor that didn’t have floating-point operations. I’m a firm believer that the best way to prevent bugs is to make it so that you can read through the code and understand exactly what it’s doing… And maybe that was a little bit counter to what I ran into when I first came to Apple… If you want to get it smooth, you’ve got to rewrite it from scratch at least five times.”¹ He later said about software in general, “It’s an art form, like any other art form… I would spend time rewriting whole sections of code to make them more cleanly organized, more clear. In writing MacPaint, Bill was as concerned with whether human readers would understand the code as he was with what the computer would do with it. He even wrote an elaborate character-recognition routine to turn pixilated characters back into text, but in the end removed it because he wanted MacPaint to be used as a great drawing program, and not as an inadequate word processor. The “Lasso” tool selected non-rectangular shapes. The “Paint Bucket” tool identified and filled closed areas with a pattern. Bill eliminated the flicker by composing everything in a hidden memory buffer, which was then transferred to the screen quickly when it was completely ready.Īround April 1983, Bill changed the name from MacSketch to MacPaint, and starting adding new features almost on a daily basis: The “Fat Bits” mode magnified screen areas so individual pixels could be edited. One of the problems with many early graphics programs was that as you dragged a shape or image across the screen, it had to be erased from its old position before being redrawn, which caused a distracting flicker. SketchPad used menus to select patterns and styles to draw with, but Bill replaced them with permanent palettes at the bottom of the screen, and added another prominent palette on the left that contained drawing tools. Andy Hertzfeld, another key member of the team, considers QuickDraw “the single most significant component of the original Macintosh technology” in its ability to “push pixels around in the frame buffer at blinding speeds to create the celebrated user interface.”² He started work on the Mac version in early 1983.Ītkinson also created Quickdraw first for the Lisa, as LisaGraf. He based it on his earlier LisaSketch (also called SketchPad) for the unsuccessful Apple Lisa computer, so he originally called it MacSketch. MacPaint was written by Bill Atkinson, who was a member of the original Macintosh development team. QuickDraw source (37 files, 180.4k) The story of MacPaint and QuickDraw It consists of a total of 17,101 lines in 36 files, all written in assembler language for the 68000. QuickDraw is the Macintosh library for creating bit-mapped graphics, which was used by MacPaint and other applications. MacPaint version 1.3 source code (5 files, 67.8k) There are an additional 3,583 lines of code in assembler language for the underlying Motorola 68000 microprocessor, which implement routines needing high performance and some interfaces to the operating system. The high-level logic is written in Apple Pascal, packaged in a single file with 5,822 lines. MacPaint is the drawing program application which interacts with the user, interprets mouse and keyboard requests, and decides what is to be drawn where. and is made available only for non-commercial use. Note: This material is Copyright ©1984 Apple Inc. The drawing program MacPaint, which was released with the computer in January of 1984, was an example of that brilliance both in what it did, and in how it was implemented.įor those who want to see how it worked “under the hood”, we are pleased, with the permission of Apple Inc., to make available the original program source code of MacPaint and the underlying QuickDraw graphics library. The Apple Macintosh combined brilliant design in hardware and in software. Early MacPaint drawing by Susan KareCredit: Apple, Inc.
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